SUO YAN; ZALIKA; MEI, S. Y. Implementing Quizizz as Game Based Learning in the Arabic Classroom. European Journal of Social Science Education and Research, [S. l.], v. 5, n. 1, p. 194–198, 2018. DOI: 10.26417/ejser.v12i1.p208-212. Disponível em: https://revistia.com/index.php/ejser/article/view/6639. Acesso em: 27 sep. 2022.